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In transient: FromSoftware has been progressively revealing particulars about PC necessities for Armored Core VI: Fires of Rubicon. Now, lower than two weeks away from launch, it seems the sport is barely simpler on {hardware} than the corporate’s final title, Elden Ring, with a diminished ray tracing implementation.
FromSoftware has launched the whole system necessities and PC choices display screen for Armored Core VI. The specs point out it ought to be an general smoother expertise than Elden Ring. Possibly probably the most crucial enchancment is that will probably be the developer’s first PC launch to help larger refresh charges at 120fps.
The studio had capped its prior titles at 60fps and infamously restricted the primary PC launch of the unique Dark Souls to 30fps and 720p decision. Users have beforehand needed to implement mods to beat the locks, but Armored Core VI should not pose that downside.
Another essential element for the upcoming mech simulation sport is that ray tracing will solely be out there within the storage mode, the place gamers customise their gear. From’s first try at ray tracing in Elden Ring applied it inside regular gameplay but solely featured ray traced shadows and ambient occlusion.
Despite the dearth of ray-traced reflections or world illumination, the visible setting nonetheless impacted efficiency considerably. This issue could be behind the corporate’s extra cautious method in Armored Core VI, but it is nonetheless unclear what ray tracing options it is going to embody.
Elsewhere, the PC graphics choices appear fairly customary. There are settings for HDR, anti-aliasing, screen-space ambient occlusion, depth of discipline, movement blur, shadows, lighting, results, volumetric fog, reflections (non-ray-traced), water surfaces, and shaders.
The system necessities checklist suggests graphics playing cards barely weaker than the specs for Elden Ring, which calls for for mid-to-high-level RTX 3000 sequence playing cards for RT, whereas Armored Core VI solely recommends mid-range RTX 2000 GPUs.
Minimum | Recommended | |
---|---|---|
CPU |
Intel Core i7-4790K Intel Core i5-8400 AMD Ryzen 7 1800X AMD Ryzen 5 2600 |
Intel Core i7-7700 Intel Core i5-10400 AMD Ryzen 7 2700X AMD Ryzen 5 3600 |
RAM | 12GB | 12GB |
GPU |
NVIDIA GeForce GTX 1650, 4GB AMD Radeon RX 480, 4GB |
NVIDIA GeForce GTX 1060, 6GB AMD Radeon RX 590, 8GB Intel Arc A750, 8GB |
GPU (ray tracing) |
NVIDIA GeForce RTX 2060, 6GB AMD Radeon RX 6600, 8GB |
NVIDIA GeForce RTX 2070, 8GB AMD Radeon RX 6650 XT, 8GB Intel Arc A770, 16GB |
Storage | 60GB | 60GB |
Armored Core VI launches on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series consoles on August 25. Its launch will finish a decade-long hiatus for the franchise and produce it to PC for the primary time.
…. to be continued
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